Wednesday, 14 March 2012

Lucy part 2

Once Lucy was done, i took her into Zbrush and finished the highpoly model as seen below.


It was taken into Xnormal and given normal, ambient occlusion and cavity maps as the other zbrush models have. Once I have finished with the rest of the australopithecus room, i'll move onto diffuse textures.

In UDK

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