So here the two versions of the homo_neanderthalensis bust have finished base meshes (appart from the ears on the first one, but they've been added now), which concludes my busts. However, most of them still need to be unwrapped and the neanderthalensis busts need to be zculpted still.
With the wall arches, they're beyond repair, so i'm gonna have to redo them. As for the archwars are the doors, I've modelled those, unwrapped them and applied them to the scene. For the next week, I'll be working on assets to do with the environment.